Afterschool and Holiday Workshops
Winner of Workshop Provider of the Year at SPARK Festival
Pioneering out-of-school STEM/STEAM enrichment for children, including afterschool and holiday clubs, integrating the use of educational technology including Lego WeDo and Mindstorms robotics, Minecraft EDU, Stop-motion Animation and Squishy Circuits for ages 5-14.
School and Home Educator Workshops
Original and engaging in-school STEM/STEAM workshops and regular homeschool classes, integrating Lego robotics and other educational technologies, linking to the curriculum for Key Stages 1-5 (ages 5-18).
Winner of the Digital Education Award at Brighton Digital Festival.
A full-day event encouraging young people to bring along a parent, grandparent or other adult caregiver and explore the world of creative technology together.
A unique annual event created for Spring Forward Festival festival celebrating Women in Digital Culture.
Girls and their mothers (or female adult mentors) take part in creative technology workshops including Minecraft EDU, Lego Robotics and Stop-motion Animation.
Held at the University of Brighton, girls were invited to attend a day of workshops featuring robotics, computer game development, digital music, animation and engineering challenges.
Enabling young people's participation in a virtual palaeontology dig, these workshops held at the Booth Museum of Natural History in Brighton integrated the handling of artefacts from the museum's fossil collection.
Multiple sold-out workshops featuring Lego robotics and Minecraft every year at this local science festival.
A bespoke workshop delivered during the 'Time Well Spent Hour' at Brighton Summit, a conference held by Brighton Chamber of Commerce.
After an introduction to robotics and a short talk on diversity in STEM, over 40 adult participants worked in teams to build, code and test Lego Mindstorms robots.
Based on my unique experiences in the aerospace engineering industry, this workshop and talk for Year 9 students involved space exploration Lego robotics challenges, alongside advice on potential education and career paths.
Delivered multiple times across schools in London and Sussex.
Incorporating MakeyMakey and Scratch, this workshop asked young people to design and build handheld controllers for users with specific needs, and showcased careers at a national energy company.
A successful pilot scheme saw delivery in 15 Midlands primary schools before roll-out across the UK.
Afterschool course run over 8 weeks at a local digital arts organisation, culminating in a movie screening event for students' friends and families.
Development of a 'hands-on' workshop based around discovering ultra-efficient car design through reverse engineering.
Delivery of multiple sessions to primary and secondary school groups during multi-day festivals at London's Olympic Park.
A whole-day event celebrating Ada Lovelace Day, showcasing STEAM careers and opportunities at the global technology company.
Girls were invited to attend workshops featuring robotics, computer game development, animation and website creation.
Talks and workshops based current and future uses of robotics, plus advice on STEM/STEAM education and career paths.
Activities included space exploration challenges using Lego Mindstorms robotics kits, exploring computer programming and using the engineering cycle, showcasing students’ own creativity and problem-solving skills.
A brand new festival bringing together local scientists, STEM businesses and organisations to create a free, full-day public event which attracted over 1200 visitors.
A bespoke series of robotics and programming workshops for a global technology company, integrating concepts from Agile software development methodology.
The professional development course was tailored for staff at beginner, intermediate and advanced experience levels.
A 10-hour course delivered for students on work experience at a global technology company, comprising robotics challenges with a project management competition.
The course culminated with students' presentations of their solutions to the Vice President of the company.
Creative and fun workshops to celebrate Ada Lovelace Day at a national innovation foundation.
Participants were invited to re-discover their childhood curiosity while building and inventing with Lego robotics.
Winner of the Community Award from the British Science Association.
Designed alongside Brighton chocolatiers CocoaMonkey, children learned about the chemistry of chocolate production while creating their own confections.
Winner of the Grassroots Award at Brighton Digital Festival.
Developed with music technologist Rosa Fox, these workshops provided young people with an introduction to Sonic Pi and digital music composition. The resulting tracks were entered as part of students' national Arts Awards.
Developed alongside cancer biologist Dr Katy Petherick, these workshops were aimed at students interested in biotechnology and biomedical engineering careers. Students performed DNA extraction from fruit and learned about genetics, DNA structure and gel electrophoresis.
This workshop focused on the chemistry behind ceramics, firing and glazing with potter Hazel Stephenson. Students explored material science concepts while creating their own clay cups.
Research and development of digital resources for educator CPD, focusing on the diversity of roles in the UK space sector and the benefits of inclusivity in STEM.
Educational materials and research reports for a future underwater habitat project.
Copywriting and images for an educational book about learning to code in Minecraft.
Blog posts and other public outreach materials for a global engineering firm, envisioning Mars in 2050.
Research reports detailing links to the UK National Curriculum for a future oceanography missions.